Random Posts from Auga

Ramblings on Faction War and the corp Huang Yinglong

Blog Banter 37: The Line in the Sand

Blog Banter 37:

"EVE Online sits on the frontier of social gaming, providing an entertainment environment like no other. The vibrant society of interacting and conflicting communities, both within the EVE client and without, is the driving force behind EVE’s success. However, the anonymity of internet culture combined with a competitive gaming environment encourages in-game behaviour to spread beyond the confines of the sandbox. Where is the line?”

Politics.  Social Interactions.  Bullies, jerks, victims and crybabies.  The EVE landscape is filled with all of this and more.

So, where do I stand on all of this?  Well, there’s my own personal code of conduct, and then there’s what I think is just part of the game, and what goes beyond the game.


My general rule is “Don’t be a dick.”  It’s what I try and follow.

One thing to understand is, you cannot blanket apply how you feel about a situation on others.  So, maybe it’s just pixels to you.  But to someone else it may be a lot more meaningful, and if you can’t accept that, you’re just being a dick.

Now, if you don’t want to be a dick, stop engaging in what I call ‘non-consensual PvP.’  That is, don’t high-sec gank, and be occasionally kind to the idiot noob autopiloting his hauler in low sec.  Ganking people who want to gank you is completely acceptable, though—I derive the greatest pleasure over tears of people who had the tables turned on them.

However, if you’re comfortable (or even embracing) of dickishness, then by all means, EVE is a paradise for you.  Go ahead and make my day when I blow you up (and even better make you whine in local about being blobbed/ganked).

Others - acceptable (if often irritating)

Trolling:  OK, this is gonna happen.  Sometimes it’s deserved, sometimes it isn’t.  But in this case, just MTFU and take it.  It’s just words.  Whether on the forums or in chat, this is a pervasive aspect of the internet.  Again, so long as it doesn’t devolve into an extended, ongoing personal attack that hasn’t been asked for (and believe me, some guys ask for it!) it’s the price of being in any social network where you can’t pick the members.

Crude behavior:  So long as it doesn’t step over the line into sexual harassment or blatant racism/homophobia, it’s gonna happen.  And it’s often funny, though just as often it isn’t.  If someone spams too much on comms, I just block them.  Blocking is your friend.

LOL ganks/high sec piracy (often followed by extended trolling):  This is EVE.  You are never really 100% safe.  Yeah, it’s bullying.  Especially if it generates tears.  And you’re being a dick.  Still, without this it wouldn’t be EVE if this wasn’t possible.

In-game scams:  I think anything allowed by game mechanisms are OK.  Spies, thieves, cons—all OK.  EVE is and should remain survival of the fittest.

General out-of-game mischief:  Fake killboard posts, forum warfare, etc.  It’s all in the context of the game, so again, this is irritating but needs to be tolerated.

Unacceptable/Over the Line

Outright racism/sexism/sexual harassment:  I’ve experienced all of these in EVE.  Female players subjected to verbal abuse.  Outright racist names for players and corps.  I personally find homophobic comments also unacceptable, but it’s so ubiquitous (even the Late Nite channel is called “Gay Nite Pride”).

True Metagaming: These are out-of-game options, such as DDOS attacks on chat servers and network hubs during battles and against forums, hacking passwords and accounts, etc. are all crossing the line.  This is out of game context and are also illegal.

Real life personal attacks/threats:  If someone threatens to find your house and burn it down, it’s not OK.  Note that this can be a somewhat anticipated outcome if a) you’re being a total dick, and b) the guy happens to take the game very seriously. 

Now, if he just happens to say he’ll like to punch you in the face, to me that’s OK.  You deserve it for being a dick.  I’d punch you too, probably.  Or at least key your car and let all the air out of your tires.  Not for blowing up my ship—anyone who wants to do that should do that.  But if you act like a dick about it, you gotta expect consequences.

True in-game bullying:  This is a tricky one.  But the ability of a very large corporation filled with assholes to make the life of an individual pilot miserable to the point of rage-quitting is an issue.  EVE needs to allow carebears to be carebears in an environment where, although they can’t be 100% safe, they can’t be easily war-dec’ed or be subjected to individually targeted harassment.  Don’t know specifically how this could be achieved and still keep EVE dark and dangerous, but there has got to be a way.


What Makes EvE Real (Blog Banter 32)

A quick view of the Eve Online forums can always find someone complaining about being suicide ganked, whining about some scam they fell for or other such tears. With the Goons’ Ice Interdiction claiming a vast amount of mining ships, there were calls for an “opt out of PvP” option.

Should this happen? Should people be able to opt-out of PvP in Eve Online. Should CONCORD prevent crime rather than just handing out justice after the event? Or do the hi-sec population already have too much protection from the scum and villainy that inhabits the game?

Why does feel Eve real? One key contributor is that adrenaline rush created by the ‘real’ danger of combat that can occur at any time, even in hi sec.  You are never 100% safe, and it both keeps you on your toes and provides a thrill that no other game can match.  Without that omnipresent danger presented by other ‘real’ pilots, Eve would not be the game that it is.

I can still recall my great anxiety the very first time I had to travel through the dreaded ‘low sec.’  That warning made my gut wrench, I expected to ambushed the moment I jumped through.  What a relief when nothing happened.

Then there was the time I saw my first pilot that was yellow, and then the first time I saw a blinky.  My corp mates (ironically, now mostly hard-bitten PvPer) all clamored for me to dock.  That flashy dude was SCARY.

Then there was my first PvP loss—ratting innocently in my Stabber in Bosboger, I was chased around the belts by a guy in a Ferox.  I still have him set to red.  I let him chase me around, but then at one point I spent too much time trying to get info on him and got scrammed.  I couldn’t believe how fast that guy wiped me out, and how ineffective my own damage was.  I keep hoping we’ll meet again now that I’ve got thousands of kills of my own under my belt now.

Then there was null sec.  I was so nervous the first time I jumped through—it was Great Wildlands, I was in a ratting cyclone fitted with a cloak.  The gate was camped and bubbled.  I cloaked up, then actually slow boated my way back, barely dodging clouds of drones and guys buzzing around in orbit trying to decloak me.  Moving at about 30 m/s, I actually made it… it was awesome.

All these happened before I became a confident PvPer, but I still get that rush of excitement each time I jump into Amamake or the war zone, with or without backup.  I get that rush when I’m just hauling stuff around and running gate camps.  Without the possibility of this danger, I might as well mine all day. 

Even hi-sec mining is full of danger nowadays—does that bother me?  Not one bit—just makes me fit a better tank and pay more attention to my overview.  Sure, I lose a mining ship now and then.  But hell, my alt miner also gets the occasional kill mail

For other blogger’s thoughts, see Seismic Stan’s blog.


ooc: Blog Banter 30: The Melting Pot

With the Winter expansion possibly being named ‘Crucible’, it certainly is a melting pot of refinements and tweaks aimed at making the EVE experience smoother and more wholesome. If the developers suddenly found themselves some spare resources and approached you for an additional feature to include before release, what single concept would you pitch them and how would you implement it?

For bonus points, the one thing lacking from this “patchwork” of iterations is a cohesive storyline to package “The Crucible” together. How could this expansion be marketed to potential new customers?

I enjoyed the post at Sand, Cider and Spaceships… so I thought I’d build off that and do an RP version of Faction Warriors’ reactions to this, in character…

As I strolled into the HUANG ready-room, I quickly noted the buzz of excitement and talk among the capsuleers and crew members alike. CONCORD was making some changes to the rules governing the years-long faction war.

HUANG was different than many other capsuleer corps—it was a dedicated Minmatar Militia corp with over 5000 enemy ship kill-credits, and actively sought out the services of crew and capsuleers dedicated to defending the Republic’s frontier from pirate and Amarr incursions, as well as defeating Amarr forces in the war zones.  However, CONCORD rules had long hampered our efforts. 

Our losses of men and material were difficult and expensive to replace. and for every step we took to repel invaders and make headway into freeing our enslaved brethren, it seemed that nothing we did made a difference.  The Republic didn’t provide any real backing or support, and it seemed for every Amarr fleet we defeated more just kept popping up, in an endless cycle of conflict that destroyed the lives of thousands and cost the capsuleers involved many billions of ISK.  Morale was low, we felt we were the forgotten warriors locked in eternal war, ignored on the fringes of the Empires.

Now CONCORD was relaxing the strict rules it had allowed for the four Empires to participate.  It was removing CONCORD Jove-tech from the various faction navies had access to within high security space, allowing Militia pilots to readily exercise their letters of marque within Empires.  It was empowering the navies to issue bounties for their allied militiamen to all enemies, both empire and capsuleer—our stream of ISK income was about to spike up!  And, it was allowing the empires to backup the strategic capture of frontier systems with logistical support and more naval firepower, while putting more restrictions on the rewards for attacking enemy sites.  No more would false-militia capsuleers in stealthed frigates be able to so easily wreak havoc among the naval facilities and other bases, and collect so many undeserving rewards for so little risk.

Even more importantly, it was allowing more capsuleers to join into the Faction War, and removing CONCORD-imposed standings penalties for normal combat actions.  They were really unshackling us from many of the onerous restrictions preventing an all out war, rather than these back and forth skirmishes.

The empire navies were also releasing new, powerfully armed battlecruiser hulls discounted to the militias, upping the firepower of the militia fleets.  I saw Urik animatedly discussing the combat strengths and weaknesses of said hulls with close HUANG friend Dagren Darius, as both Dagren and Marl also discussed the logistics of getting these new designs into production as quickly as the BPOs would be released.  Speaking of BPOs, the CONCORD is also promising the militias more control over planetary commerce in low-sec, allowing us to construct and maintain our own Customs Offices and depots in planetary orbit, and providing the schematics and blueprints at a steep discount to militia pilots.

There was a pause of silence as Koshua called out another announcement from CONCORD.  They were releasing more previously prescribed Jove tech to capsuleers—improvements to our missile tactical displays, drone communication relays (I for one am infamous for leaving those poor robotic warriors on the field), and other combat aspects.  There was a loud cheer (I believe especially from my own drone maintenance crew) at this announcement.

All in all, tomorrow was looking like a better day for the few but proud militia capsuleers… with more support from the Republic and fewer restrictions from CONCORD, maybe we could actually start making more of a difference….

Other blog banters (not CCP dev blogs)

CCP Ninveah - Ship Transport, D-Scan Improvements, Exploration Ships
CCP Madhatter - Stalemate Unleashed
CCP FakeDevBlogger - Faction Warfare Redesign
CCP Revenge - Joystick Control, Pirate Factions, Wormhole Changes
CCP Cozmik - Global Criminal Countdown Changes
CCP NinjaHoneyBee - EMP Blasts, New Rigs
CCP BadStudent - Navigation-Linked Market Tools
CCP Haberdasher - War Dec’ Changes, Hi-Sec PvP
CCP Ranter - Launcher and Turret Animation, PI Improvements, Motherships
CCP Anomaly - Incursion Iterations
CCP Veskin - Ammo Revolvers
CCP Margin - Product ‘Heat’ Map
CCP AngryLog - Deep Space Exploration
CCP NastyCop - Zero Tolerance Policing
CCP Mumbles - Good Samaritan Standings Boosts
CCP Cheapshoes - Advanced Camera Controls
CCP Epicentre - Temporary Jumpgate Jamming <- love this idea!
CCP Mack - Pirate Faction Rebalancing
CCP YoYo - Standings-Linked Market Prices
CCP Crab - Stealth Ship Hunter/Decloaker
CCP LabRat - Sovereignty/Incursion System Effects in Faction Warfare
CCP Icly - A Cartel Conspiracy (backstory)
CCP InPrivate - GCC/UI/Dynamic System Security (+ backstory)
CCP ForumTrollslayer - Market UI Improvements


Blog Banter 26: The Beauty of EVE

Welcome to the twenty-sixth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check for other EVE Blog Banter articles at the bottom of this post!

This month’s topic was proposed by @KatiaSae of the much praised “To Boldly Go" blog. Katia asks: "Beauty is in the eye of the beholder. As an astrophotographer, I’ve found it in the stars and planets of New Eden. Where have you found it? Perhaps you’ve found beauty in the ships we fly? Maybe it’s the sight of profits being added to your bottom line? Or maybe it’s the pilot portraits you see in the comm channels? Where ever you’ve found it, write about it and post an image." Don’t be afraid go beyond the simple visual aspects of EVE as well. Is the EVE Community in itself a thing of beauty? What makes EVE the game, the world, the Community, so appealing to you?

Why I Fight:  The Beautiful Feeling of Battle

For me, the Sleipnir is a truly beautiful sight, especially when I’m in one spewing projectiles of death…

Why do I climb into pod day after day, risking the lives of my crews?   Why to I keep flying, I ask myself each time I watch as those lives are snuffed out in the vaccum of space or as the value of a small planetary colony explodes in an agony of a matter-conversion explosion?

I fight because I am a part of something larger and more noble, and in being part of that I am myself catapulted to levels of something larger and far greater than myself.  I fight for the Republic and what it stands for, and against the evils of the Amarr Empire and what it has and continues to stand for:  the enslavement of an entire people.

I fight because of the bravery and camaraderie of my noble Companions of Late Nite.  And I am proud to be numbered among these greatest of warriors who serve in the Tribal Liberation Force and fight in the endless Faction War.  I die, am reborn, and die again alongside them, and as they do for me.

I fight because I am a xia,  a dragon knight of the Huang Yinglong brotherhood, an organization that has resurrected the noble martial arts lore of our ancient Vherokior forefathers, long thought to be lost before the dark times, before the coming of the Amarr slavers in their golden ships.  I fight for honor, glory, brotherhood and vengeance.

I fight because my enemies are many, some noble and honorable, others weak and despicable, yet powerful enough to prey upon the weaker and more helpless. I take deep satisfaction in slaying the enemy—pirate or Amarr, all deserve defeat.  I do not look for ‘fairness’ as there is no fairness in war, only victory or defeat.  Yet, a victory against large odds is always the greater one.

I fight because I revel in the exultation of battle and victory, of skill and bravery in battle, like the xia of old.  The greater the odds, the greater the glory and joy of the victorious.  I fight because as a capsuleer, I am as one of the War Gods of old, striding across the heavens wielding thunder and lightning.

I fight because that is what I am:  a Vherokior Warrior, a Knight of the Dragon, a Companion of the Late Nite fleet, and a Soldier of the Republic.

List of Participants:

  1. CrazyKinux’s Musing: Beyond nebulas and shiny ships
  2. Freedom: the beauty in EvE » A Mule In EvE
  3. Achernar: The bike and the barbecue
  4. where the frack is my ship?: Blog Banter 26: Love at first sight
  5. BlogBanter 26: EVE … beautiful … « One capsuleer against all
  6. Blog Banter 26 « Mad Haberdashers
  7. » Blog Banter 26: Beauty of EVE – To Boldly Go To Boldly Go
  8. Down By Law: Blog Banter #26: “The Beauty of EVE” (OOC)
  9. Blog Banter #26 – Beauty « Roc’s Ramblings
  10. Banter #26: Beauty is in the eye of the markets | Diary of a Garbageman
  11. Progression’s Horizon: Blog Banter 26- Carry It With Us, Or We Find It Not
  12. Blog Banter 26: The Beauty of Eve « A Scientist’s Life in Eve
  13. Freebooted: BB26: The Beauty Between the Lines
  14. Eve Opportunist: EBB #26 : Beauty is destruction.
  15. Blog banter #26: EVE shines, and not just visually « Diary of a Pod Pilot
  16. Learning to Fly - Spinning ships since 2003
  17. BB26: Beauty, in certain conditions | A Missioneer in Eve
  18. Dying in Lowsec (One Hauler at a time)
  19. EVE Blog Banter #26 – Beauty « Evehermit’s Blog
  20. EVE A to Z: The Beauty of EVE
  21. Blog Banter 26: Beauty In A Bottle « A Lush In Space
  22. EVEOGANDA: Blog Banter 26: The Ballet of Battle
  23. BB26: Sometimes the sum of the parts … | Morphisat’s Blog
  24. The 26th EVE Blog Banter - TOPIC: The Beauty of EVE - The Phoenix Diaries
  25. And Knowing is Half the Battle: BlogBanter#26 The Real Beauty of EVE
  26. The Beauty of EVE | Miner’s Blues
  27. The Beauty of EvE | Aggressive Logistics
  28. Blog Banter 26: The Beauty of EVE - Random Posts from Auga
  29. The Beauty that is EVE Online « Lost in New Eden
  30. Eve Blog Banter 26: Quit gettin’ mad about video games | Spaceholder